Freeslot
MT_CARD
S_CARD_CARD
SPR_KEYC

Object MT_CARD
MapThingNum = 2417
SpawnState = S_CARD_CARD
SpawnHealth = 1
Radius = 22*FRACUNIT
Height = 11*FRACUNIT
AttackSound = sfx_None
PainSound = sfx_None
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_NULL
XDeathState = S_NULL
DeathSound = sfx_itemup
PainState = S_NULL
PainChance = 200
Speed = 12
Mass = 100
Damage = 0
ActiveSound = sfx_None
Flags = MF_SPECIAL|MF_NOGRAVITY
RaiseState = S_NULL

State S_CARD_CARD
SpriteName = KEYC
SpriteFrame = A
Duration = 2
Next = S_CARD_CARD